E3 2012

Posted: Monday - June 11, 2012

We were working on several projects during the time E3 was in full effect, which did not make life easy for us. Luckily, E3 is held at the Los Angeles Convention Center, which is a 10 minute drive away from our headquarters. The bulk of our time at E3 was spent in meetings with Microsoft, SOE, Indie Royale, Steam and OnLive. Fortunately, we were also able to make room for bit of gaming. Otherwise, what's the point, right? As usual, E3 was extravagant and overwhelming. If anything, we just wish we had more time to enjoy the games.

Here’s a quick rundown of some games I can't wait for!

Gravity Rush
This game, with its gorgeous art style and unique gameplay, could be the reason I plunk down ~$250 for a PlayStation Vita. The heroine is able to control the direction of gravity and zigzag across detailed environments. It’s quite exciting!

Sounds Shapes
Sounds Shapes came as a pleasant surprise, especially since it involves a collaboration with some of the creative minds behind Sword & Sworcery EP. This game is so up-my-alley with its mixing of puzzle elements, music creation and adorable retro graphics.

Demon Score
I'm all for Square Enix jumping full-force into the iOS camp. It would seem they are stepping up their game with their new mobile lineup. Demon Score looks super fun. What if a rhythm game and a first-person, on-rails shooter had an offspring? Eek! Will it be as good as Elite Beat Agents? We'll find out on its release in July.

Final Fantasy Dimensions
The release of the first Final Fantasy games on the iOS helped turn iOS devices into legitimate gaming devices. Now, Square has announced another Final Fantasy game modeled after the classic games. This game was originally released in Japan in 2010, but Square Enix has redone the menus, and its fits the iPad like a glove.